Introduction

In the end of Milestone 2, we decided our concepts to stimulate a virtual environment for plant lovers for them to better interact with plants. Based on the three concepts and ideas we have from Milestone 2, we did further research and analysis based on the feedback we have from the class. We were still confused about which solutions could be the best practice to solve the problems of our target users. We would do quick prototypes and conduct user enactments to further understand what users feel about our solutions, methods and technologies to optimize concepts with better user experience.

Study Design

Research Method

Our team utilized User Enactments to research our target audience’s interactions with the product.

Purpose and Preparation

We spend some time to determine our design dimensions:

Botanical Garden, National Park, and Friend’s Garden

Then we work on the Speed Dating Matrix to further break our ideas into different stages and summarize the details of interactions and technologies in each stages. We highlighted the most important interactions and technologies we were going to have further analysis.

FFT - Speed Dating & User Enactments (dragged).jpg

To let the participants clearly understand the process, we divided the interactions into different scenarios: Navigate, Add, and Check.

Navigate

Adding

Checking